Back to rankings
Dominant: Macro
Sid Meier’s Civilization® VI
| Profile | Micro | Mystiko | Macro |
|---|---|---|---|
| Challenge | 0 | 12 | 88 |
| Reward | 6 | 29 | 65 |
Summary
Strategy, planning, management and leadership are tested.
What It Tests
Seeing the whole board: economy, builds, synergy, cooldowns, map-wide positioning, game state and objective progress.
Examples in Action
RTS economy vs. army, MOBA lane control, site setup, map knowledge, cooldown timings, factory logistics.








