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Dominant: Mystiko
Outer Wilds
| Profile | Micro | Mystiko | Macro |
|---|---|---|---|
| Challenge | 28 | 56 | 16 |
| Reward | 0 | 94 | 6 |
Summary
Players are rewarded with the invisible things.
How It Satisfies
The rush that only you feel, hard to explain and others might not see or understand.
Examples in Action
Winning a mind game, a trap closing, finding secrets, unique endings.








